
#Soulcalibur vi voice cast Ps4#
Screen Rant was provided a PS4 copy for review. SoulCalibur VI releases October 19 for $59.99 on Xbox One, PlayStation 4 and PC. More: Most Unfairly Overpowered Fighting Game Characters
#Soulcalibur vi voice cast series#
It's not perfect but with refined mechanics, a retold origin story and stunning visuals, SoulCalibur VI sets the stage for a new era of the series with hopefully many more entries to follow. SoulCalibur VI is the game that the franchise and the fighting game genre at large needs to exist. It’s too easy to get bored of Libra of Souls and move onto another mode altogether.Įven if Libra of Souls is a bit of disappointment it's a small qualm in the overall package. There’s a real imbalance between the slow story and the SoulCalibur VI’s frenetic gameplay. It doesn’t help that, especially in the early hours, the fights that break up the story are over very quickly. Though since Wendee Lee is doing Xianghua and also did Faye Valentine (which sounds much closer to her 'normal' register and pitch) it could very well be Edward Bosco. The plot is much better than expected but there’s a lot of reading in Libra of Souls which can make things bland. So Edward Bosco MIGHT be doing it and just presenting a completely 'out of his normal' voice, or it could be someone else.

There are a few cutscenes in Libra of Souls but its primarily text with no voice acting. Geralt is involved too but Libra of Souls is nothing like The Witcher 3, to be sure. Libra of Souls tasks the player with creating an original fighter, who will later be known as The Conduit, and have them travel across a map of Europe and Asia, fight opponents, pick up new weapons and make very simple good or evil decisions. Libra of Souls uses the same setting and basic narrative of Soul Chronicle but from the perspective of an original character. This is SoulCalibur VI’s attempt to do an RPG. The slightly less successful story mode is Libra of Souls. It’s a testament to the narrative and voice acting though that Soul Chronicle continually entertains without much player interaction or visual flair. SoulCalibur deserves that same treatment especially since the battles are so cinematic already but it didn't happen. NetherRealm Studios has raised the bar on what a fighting game story looks like with the cutscene-heavy Mortal Kombat and Injusticeseries.

It's more like an audiobook than a video game but it’s still engaging. The story is told through voice-over with accompanying artwork. Soul Chronicle follows each individual character through the epic tale of the evil sword, Soul Edge. VI corrects this by going back to the beginning and remixing the story of the original game in Soul Chronicle. SoulCalibur has always had some very deep lore but its become very convoluted in recent entries.
